![]() ![]() ![]() To use ZModeler Brush, one needs to master at least the transpose tool and the Clip Curve to really get the best out of it. Zmodeler feels great, is damn fast and cannot, should not be compared to traditional modelers in my opinion. The learning curve of ZModeler might take a few days, but mastering Maya or 3DS Max modeling tools takes way more than that. As brilliantly said by musashidan, one needs to understand ZModeler Brush as one tool among a huge and cleverly coded toolset. ![]()
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